![]() Depending on area they could be more prone to surges in the alternating current. However, I wouldn't be at all surprised to find PoE as the common factor - remember they're pushing out 3 month leagues that require multiple patches before the first month ends, and that's essentially thrown on top of previous code that needed multiple patches that didn't entirely address the flaws of its predecessor.īut again - I would agree it's wise to focus on other aspects like wiring (of the house). So it's definitely possible that there is hidden damage contributing to the final result. Most gamers aren't going to go as far as check leads on their boards, I know I wouldn't. None of my other 3d accelerated games generate quite as much heat.īut you're also not wrong to point out (in context) that damage isn't always physically visible. Going back to your original reference of cards getting fried - the hardware was doing extra work and generating unnecessary heat because of a coding/programming issue. Point being, it's not like this is launch day, this is over a week in and they've already patched several times. #Atlasti psu archivePatching repeats with the same error and instead of reaching the usual 100% the archive continues to download before repeating the error. It's not like I can just replace the problem file, it's buried in a single 27gig archive. Even right now I'm unable to get in the game because I keep getting a bad hash on one file but the pack checker fix doesn't fix it like it normally would and I'm having to wait for server side to get addressed. Every league start is followed by a LARGE number of fixes. You essentially describe how a coding issue caused hardware to fail. You say that the games can't destroy the PSU but point out hardware being physically destroyed by something completely beyond a user's control. That is unless you are overexaggerating the 3 PSU thing, which tbh would be some sort of a world record assuming no other hardware was damaged, because power supplies never die alone, if they don't take something with them, they 100% damage something. Tho you should of done that after the first burned PSU, so even if you go to any proper hardware tech forum, they will all tell you the same - 3 burned out power supplies means you must have damaged other hardware components as well, you are lucky it still boots at all, so for all anyone knows, you might have damaged your mother board and gpu, and that's the best case scenario. I don't mind people blaming ggg for bad performance when they are running subpar systems that are badly maintained to say the least, but to blame a game, any game - on blowing up a power supply? Do you even know the slightest bit of power management and how it's handled? Because if you did, you wouldn't be blaming a simple game on it, but would rather start trouble shooting your hardware one component at a time. Worst case that a game can do is, as in infamous case of Starcraft II, where it burned thousands of GPUs because even with vsync it would constantly draw maximum amount of frames a gpu can put out. Power management has nothing to do with any game. #Atlasti psu fullIs there a chance you could loan a line-interactive UPS and see if it trips during full load? It'd quite easily show which side is not behaving correctly. #Atlasti psu driversI mean, miracles happen, but I'm really tipping towards wiring or utterly out-dated drivers purely because there is no mechanism for random software to cause a GPU to draw too much power out of the blue. #Atlasti psu driverYes, bugs have existed in some early adopter models which have caused issues, but that has predominantly been beta driver issues. They decide how much power to feed to the components under what load, no external software can just randomly go and pump those up to dangerous levels. What comes to software being able to draw too much current and cause a failure that is controlled by motherboard BIOS for your processor and VBIOS + GPU drivers for your graphics card. You know, to point to the correct direction. Someone would need to open up the units themselves to see which side failed, AC or DC, because that would tell which side was most likely faulty. There's always a chance of faulty house wiring causing a short which either trips the over-current protection or even fries the PSU. ![]()
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